Chapter 3 - Items
Understand "tm" as Time Machine.
The description of the Time Machine is "It's a small circular device with a large button on it. It lets me travel through time. The button is [if Powered is 0]black[otherwise if TimeZone is 0]red[otherwise]green[end if].".
After taking Time Machine:
say "You pick up the small handheld circular device with a button in the middle that is glowing red.[line break]You realize that you can use 'tm' to refer to the Time Machine.[line break]The color of the Time Machine's button also appears on your status bar.[line break]You hear the scientist through the overhead speaker, 'Whenever you're ready.'";
now the right hand status line is "TM Light: [if Powered is 0]Black[otherwise if TimeZone is 0]Red[otherwise if TimeZone is 1]Green[end if]".
Instead of dropping Time Machine, say "It's probably a good idea to hang onto that.".
Understand "coat" as Lab Coat.
Lab Coat is scenery.
The description of the Lab Coat is "The scientist's lab coat. It looks like she left in a hurry.".
Instead of taking Lab Coat: say "You decide it would be better to not touch that.".
The bucket of acid is nowhere.
The description of the bucket is "A container to hold stuff. It seems to be made of very resilient materal.".
The description of the barrel of acid is "It seems to have several random chemicals poured it. Perhaps it was used as the waste.".
The description of the bucket of acid is "Careful not to spill.".
Instead of taking barrel of acid: say "The barrel is pretty heavy and you don't want to burn your hands by taking the acid directly. You need a container of some sort.".
Instead of using bucket in FutureChemicalRoom:
say "You fill the bucket with some acid.";
now bucket is nowhere;
now player has bucket of acid.
Instead of using bucket of acid in FutureEquipmentRoom:
say "There's too many vines and not enough acid. There must be a better way to do this.".
Instead of using bucket of acid in PresentEquipmentRoom:
say "You pour the bucket of acid onto the poison ivy plant, effectively killing it.";
now pot is in PresentEquipmentRoom;
now bucket of acid is nowhere;
now poison ivy vines are nowhere;
now poison ivy plant is nowhere.
Understand "computer" as PresentComputer. PresentComputer has the printed name "computer".
PresentComputer is fixed in place.
Instead of using PresentComputer when surveillance videochip is not carried:
say "I don't think now is the time to be searching the web.".
Instead of using PresentComputer when surveillance videochip is carried:
now VideoWatched is 1.
Understand "computer" as FutureComputer. FutureComputer has the printed name "computer".
FutureComputer is fixed in place.
Instead of using FutureComputer:
say "You're no computer engineer, but you'd say this piece of machinery is beyond repair.".
Understand "skylight" as PresentSkylight. A PresentSkylight has the printed name "skylight". PresentSkylight is scenery.
A PresentSkylight is fixed in place. A PresentSkylight is lit.
The description of the PresentSkylight is "You can see the sky through the skylight. It's a very nice sunny day today.".
Understand "skylight" as FutureSkylight. FutureSkylight has the printed name "skylight". FutureSkylight is scenery.
FutureSkylight is fixed in place. A FutureSkylight is lit.
The description of the FutureSkylight is "Light pours through the skylight. Through it, you see a gloomy cloudy sky.".
Understand "switch" as PresentSkylightSwitch. PresentSkylightSwitch has the printed name "switch".
PresentSkylightSwitch is fixed in place.
Instead of using PresentSkylightSwitch when PresentSkylight is not in PresentCameraRoom:
say "You flick the switch and a skylight is revealed on the ceiling.";
now PresentSkylight is in PresentCameraRoom;
now FutureSkylight is in FutureCameraRoom.
Instead of using PresentSkylightSwitch when PresentSkylight is in PresentCameraRoom:
say "You flick the switch and the skylight is once against concealed.";
now PresentSkylight is nowhere;
now FutureSkylight is nowhere.
Understand "switch" as FutureSkylightSwitch. FutureSkylightSwitch has the printed name "switch".
FutureSkylightSwitch is fixed in place.
Instead of using FutureSkylightSwitch:
say "You flick the switch up and down, but it doesn't seem to do anything. That's when you realize that nothing else in the room works, so it's not very unusual.".
Understand "video" and "chip" as surveillance videochip.
Instead of using surveillance videochip when player is not in PresentCameraRoom:
say "You need something to play this with.".
Instead of using surveillance videochip when player is in PresentCameraRoom:
now VideoWatched is 1.
Understand "card" as access card.
The description of an access card is "Looks like a temporary visitor's card. It probably doesn't unlock as many doors as you'd like.".
Instead of using an access card when player is in PresentHallway2:
say "You slide the access card on the purple door's card reader and it flashes green. The purple door is now unlocked.";
now access card is nowhere;
now PresentPurpleDoor is unlocked;
now FuturePurpleDoor is unlocked.
Instead of using an access card when player is in FutureHallway2:
say "You slide the access card on the purple door's card reader, but nothing happens. Maybe it's not working.".
A package is a closed openable container that is nowhere. Understand "box" as package. The description of a package is "The small box has a card that says, 'Happy housewarming!' from your coworker. You shake the box, but you still have no clue what's inside.".
A toy is nowhere. Understand "doll" as toy. The description of toy is "It's a cute toy with a huge head. A gift from your coworker.".
Instead of opening a package:
say "You scream. A green monster with wrinkled skin, swelled eyes, and a big mouth emerges from the box![line break]You close your eyes and breathe, trying your best to keep calm.[line break][line break]When you open your eyes, you realize you've overreacted. A cute toy with a huge head sits in front of you. It is not a monster at all! Holding it with both hands, you grow worried. 'Am I crazy?' you think.[line break]Suddenly, that weird feeling comes to you again, and this time is even stronger than any times before.";
now package is nowhere;
now player has toy.