
Factsheet
Developer:
Eggy Interactive
Based in Santa Cruz, California
Founding date:
January 4th, 2016
Website:
moai-game.com
Press / Business contact:
eggyinteractive@gmail.com
Social:
twitter.com/PatienceOfMoai
facebook.com/PatienceOfMoai
Releases:
Phone:
COMPANY_PHONE
Description
Moai is a game where you play as a stone statue with the power of infinite patience. Explore a huge, procedurally generated world made in a low-poly art style. Find and solve procedurally generated puzzles to learn more about this strange new world.
History
Early historyBrian Lin, our Lead Designer came up with the idea for Moai. He got inspiration for the game from the webcomic GunnerKrigg Court. There was a character that was a timeless being, who had been on the Earth since the beginning of the world and could not die. The idea was to make a game about a being like this, that could see time fly by them and the world change around them. The Moai (Easter Island statue) seemed to fit the idea of a timeless being that was needed for the game. The team met and formed in college to bring the idea of Moai to life.
After thatFor around the past year the team has been working hard on Moai. On April 22nd, 2016 we had our Alpha Release of the game, and had a Closed Beta Release in May of 2016. The game had its final release on June 3rd, 2016.
Projects
Videos
Launch Trailer YouTube
Images
There are far more images available for Eggy Interactive, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
Team & Repeating Collaborator
Brian Lin
Lead Designer, Developer
Ryan Lima
Lead Developer
Nathan Irwin
Lead Producer, Developer
Yunyi Ding
Art Director, Artist
Anderson Tu
Audio Engineer, Composer, QA Coordinator
Contact
Inquiries
eggyinteractive@gmail.com
Twitter
twitter.com/PatienceOfMoai
Facebook
facebook.com/PatienceOfMoai
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks