Based in Santa Cruz, California
January 4th, 2016
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Moai is a game where you play as a stone statue with the power of infinite patience. Explore a huge, procedurally generated world made in a low-poly art style. Find and solve procedurally generated puzzles to learn more about this strange new world.
Brian Lin, our Lead Designer came up with the idea for Moai. He got inspiration for the game from the webcomic GunnerKrigg Court. There was a character that was a timeless being, who had been on the Earth since the beginning of the world and could not die. The idea was to make a game about a being like this, that could see time fly by them and the world change around them. The Moai (Easter Island statue) seemed to fit the idea of a timeless being that was needed for the game. The team met and formed in college to bring the idea of Moai to life.After that
For around the past year the team has been working hard on Moai. On April 22nd, 2016 we had our Alpha Release of the game, and had a Closed Beta Release in May of 2016. The game had its final release on June 3rd, 2016.
Launch Trailer YouTube
There are far more images available for Eggy Interactive, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
Team & Repeating Collaborator
Lead Designer, Developer
Lead Producer, Developer
Art Director, Artist
Audio Engineer, Composer, QA Coordinator